Pokemon Old Amber RMXP Fan Game
Game Name: Pokemon Old Amber
Based On: Pokemon Essentials
Status: Alpha
Language: English
Based On: Pokemon Essentials
Status: Alpha
Language: English
Info
Pokémon: Old Amber is a fairly substantial remake of the Gen 2 games Gold/Silver/Crystal. This game will allow you to catch all Pokémon from the first 7 generations.
The species from all 7 generations are fully integrated into the game world, and the Pokémon that trainers use on their teams have been updated as well to take advantage of the greater diversity of species available, keeping game balance in mind. As an example, the gym leader Morty was limited to using the Gastly line in the official games. In Old Amber, he has access to a better variety of Ghost-type pokemon including Mismagius, Mimikyu, and Spiritomb.
You truly can catch them all. Trade-only evolutions have been replaced with alternate evolution methods. Check out the Library in Violet City as well as the Radiation Lab in Pewter City for more info on how to evolve these Pokémon.
List of Features
- LEGENDARY AND MYTHICAL POKEMON: Legendary and Mythical pokémon can be controversial for some players, and with good reason. They tend to be game-breaking. Beating the game doesn't seem quite as satisfying of an accomplishment if you're blasting everyone away with a Level 70 Mega Rayquaza you caught with a Master Ball. Because of this, all legendary and mythical Pokémon are only obtainable at the end of the postgame. Additionally, because some players would rather not deal with them, legendary and mythical pokémon have their own separate Pokédex called "Myths & Legends", so you can complete your main Pokédex without bothering with them if you want.
- DIFFICULTY MODES: Difficulty modes are another feature, and no, you don't have to beat the game first like in Gen 5 in order to choose another difficulty. For many enemy trainers, difficulty modes will affect primarily the levels of their pokemon, but it often will change their moveset or species used entirely. For example, the first enemy trainer other than your rival uses a Level 3 Sunkern on Easy mode, a Level 3 Rattata on Normal mode, and a Level 5 Yungoos on Hard mode. Gym leaders are perhaps the most strongly affected by difficulty modes. They have 2 pokemon on their teams in Easy mode, 3 in Normal mode, and 4 in Hard mode. Additionally, your rival uses a different team as well in each difficulty mode. The choice of difficulty has consequences for money and experience. You get 20% LESS money on Easy Mode. However, you get 30% MORE money on Hard Mode in addition to 33% MORE experience on Hard Mode.
- STARTER POKEMON: You get TWO starter pokémon, but don't get too excited just yet. A bit of realism has been added. The traditional Grass/Fire/Water starters in official games are considered rare pokémon of great potential. It seems a bit odd for someone to offer a literal child a choice among three rare and powerful Pokémon as their FIRST EVER pokémon. That's like getting a BMW or a Lexus as your first car at 16. It's plausible for some people but unrealistic for most. Your first starter is a Level 5 Mareep. You don't get a choice. There is a herd of Mareep kept in your starting town, so instead of being given a rare pokémon, you are given a common farm animal. In fact, if you don't like the specific Mareep you get as a starter, you can catch more right there in your hometown. That's not to say that Mareep is a bad starter. It evolves at level 15 and again at level 30. As a pure Electric-type, its only weakness is Ground, and its Static ability is extremely useful.
- GYMS: They typically don't use held items, but on Normal Mode, every gym member has one Pokémon on their team with some sort of trick up their sleeve. Fortunately, the coaches in the gym are actually useful in Old Amber. They give good advice on things to watch out for when battling the gym leader. However, keep in mind that their advice is based on the gym leader's Normal Mode teams.
- REMATCHES AND REWARDS: After becoming Champion, you are able to battle gym leaders again in rematches. The idea that those wanting to challenge the Indigo League would be required to defeat the best trainers in the land as a matter of official procedure, and for EVERY contestant to defeat the same set of people made as little sense as the Elite Four did. Instead, Old Amber takes a different approach. You still have to defeat the gym leaders to earn badges, but they aren't battling you at their best. They are
- THE FINAL BATTLE AND FINDING THE ALPHAS: Once you have all 18 endorsements and are granted entry to Mt. Silver, you will find your final challenge waiting for you at the end. It's an unnamed trainer who is really powerful. If you can defeat him, then the Alphas will awaken and become active in the world. At this point, you can use the clues written on the endorsements to help you track down the Alphas. Each Alpha captured will give you the associated Legendary and Mythical pokémon in their group.
- SAFARI ZONES: There are two Safari Zones in this game. The first is in Fuchsia City. This is the only place where you can catch the starter pokémon from the official games such as Charmander or Litten. They are sectioned off in the later part of the game like this intentionally because they are not really intended to be of importance to the game. You can catch them and use them on your team if you want, but they are really there just for the sake of completion. The second Safari Zone is located in a cave at the base of Mt. Silver. Unlike Mt. Silver proper, you don't need endorsements from gym leaders in order to enter this Safari Zone. There are decently powerful pokémon here.
- HIDDEN VILLAGE: Somewhere in the Kanto region is a hidden village. It's not hidden in the sense that it's concealed by an illusion or anything, but rather it's hidden in the sense that a remote small-town is hidden. You have to go pretty far out of your way to find it, but its location is something you can probably figure out if you think very hard about what you know of the Kanto region. It's worth finding too since this is the only location where you can find a certain species.
- CELADON CITY EXPERT TRAINERS: After becoming Champion, there are a few expert trainers in Celadon City who will offer services to you, such as boosting the EVs or IVs of your pokémon, changing its nature, or unlocking its hidden ability. They accept different things as payment, such as Bottle Caps. They have the potential to make your pokémon very overpowered, which is why they are only available in the postgame. If you are having trouble with the gym leader rematches or the final battle, it may be worth talking to these people.
- REGIONAL VARIANTS: Alolan variants exist in this game, but they cannot be caught in the wild. In Cianwood City, you can find the Alolan Biodiversity Center, which will trade you Alolan variants of Kantonian species in an effort to increase genetic diversity in both regions. So you can trade your Raichu for an Alolan Raichu at the same level.
- It's possible to cheat in two different ways at the Goldenrod Game Corner. You will have to figure out how, but the methods involved can still be difficult enough.
- Items available at the Goldenrod Game Corner can also be purchased at the Celadon City Department Store for a lot less money than you would need to spend buying coins at the Goldenrod Game Corner if you just paid for all your Coins that way instead of winning them. The trade-off is that you get your items sooner in the game in Goldenrod.
- Trainers can NOT use items during battle. Held items are allowed since it is the pokémon that is using the item, not the trainer. This rule applies to both the player as well as enemy trainers. So no more spamming Max Revives in order to win a difficult battle.
- The region is called Johto-Kanto now since the two have agreed to a political merger. As such, there is zero difference in status between Kanto and Johto gym leaders.
- The male and female Nidoran species have been combined into a single species, although their respective evolutions are still distinct. This means there are 806 Pokémon species in the game instead of the official 807.
- All TMs are reusable. So are fossils.
- There are no more HMs.
- You are given an Abra Pager early in the game that will replace flying. It works the same way.
- You are given a Surfboard at the very beginning of the game that allows you to surf across the water from the very start.
- You can obtain a Pickaxe on Route 3 to smash rocks with.
- The Pokedex has been rearranged to be more logical. For example, Magmar now comes right after Magby and right before Magmortar. And Miltank is right after Tauros. And so on.
- Cinnabar Island is now more accurately called "Cinnabar Islands". After volcanic destruction ruined the city, they rebuilt and became even better than before. They created a second island out of the molten rock and built a bridge between the two.
- Due to a battle at the Power Plant in which pokemon kept using moves like Earthquake and Hurricane, the geography of eastern Kanto has changed somewhat. Basically, the docks connecting Vermilion City to Lavender Town have been destroyed. And the mountainous path that led from Cerulean City to Rock Tunnel has collapsed. Fortunately, Diglett's Cave has grown over the years, and there is a new path in Diglett's Cave that connects to Rock Tunnel.
- Professor Elm pays you for your research. Every time you battle a wild pokemon and win, your Pokedex collects data from the battle that gets transmitted to Professor Elm. He gives you $40 each time, and $60 if you actually catch that wild pokemon. These are very trivial amounts, but it's still helpful for players who have exhausted all of their funds and don't have any trainers nearby that they can battle for more money.